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Blog

Where I document my happenings, my life, and my thoughts.

I realized that I haven't updated you guys on things lately. That's mainly because the kids are out of school and we are making the most of this summer. This will likely happen every summer until my kids are too old to want to hang out with momma.

Now, I want to let you in on a little secret. I'm actually a rather private person. I find social media-ing hard. I find instagram-ing and twitter-ing hard. I find this blog hard. I would much rather live in the moment and enjoy what it is that is happening in front of me when it is happening instead of taking a bunch of pictures or live facebook videos or whatever to show everyone else. I have to force myself to do those things. Do you know how many birthday parties for my kids or family get togethers or friends hangouts that I've attended and forgot to take a single photo or remembered the camera after half of the people had already left? More than I can count. Yeah, I'm pretty terrible and this stuff. So why do want to force myself to do this anyway? Well, to stay relevant. To remain in people's minds and they don't forget about me. I still have something to sell and I don't want them to forget that. Do I want to shove it in people's faces that I am running a little business that sells a few things? No, of course not, but I want them to remember that when they need something I have, they will think of me. That isn't really the ONLY reason, but it is the main one. I have a lot of friends and family that worry about me and wonder how I am doing. It is way easier to update everyone on a single post rather than answering everyone's questions individually.

I have a lot of ambitions with this website. I want to help people. I have a lot of life experiences and mistakes to work off of. That is one of the things I liked about bartending. Sometimes people just needed an ear and I was more than happy to give it. But gosh darn it, it's hard to give advise when no one is asking it. I want to make tutorials and teach people stuff, but first I have to figure out what it is people want to learn. Yeah, this is stuff I need to work on.

OK, if you are still with me, I will give you an update on the cancer stuffs. My last scan was memorial weekend and I know I never gave an update on the results. Well, that is because the results weren't as spectacular as I had hoped. The hot spots are still there. Boo. My next scan is Aug 10th and I'm hoping everything will still be the same...or maybe gone, but I don't want to get my hopes up. I'm honestly not that worried about it. 

I will wrap this up with my advise to you. Live in the moment. There's no need to show off or try to impress others. Live for you and your happiness because whether you like it or not, you are stuck with you for the rest of your life. Why would you not treat yourself like your own best friend? But don't forget to love others as well. Treat them how you want to be treated and let go of those who poison your life and happiness. 

That is all. <3

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REDWOOD CITY, Calif., May 9, 2018 /PRNewswire/ -- IMVU, the leading avatar-based social network today announces that it expanded its executive team by hiring Daren Tsui as the chief executive officer (CEO), Lauren Bigelow as the chief product officer, Victor Zaud as the senior vice president of marketing, John Burris as the chief development officer, and Lomit Patel as the vice president of growth. The strengthened executive team will help accelerate product innovation, support continued mobile growth, and continue to build the world's largest avatar-based social network. 

IMVU graphic

Recent studies have shown that loneliness is on the rise and the lack of strong social connection is now considered a determinant of overall health and wellness. IMVU envisions a world of deepening friendships through highly connective virtual shared experiences.  Instead of posting past each other on Facebook or Instagram, IMVU user interactions are hyperpersonal - the experience is similar to the fidelity of face-to-face interaction, but at a heightened level, which enables users to find a meaningful connection like in the real world. 

That social aspect of the online experience is exactly the focus of IMVU. As CEO Daren Tsui explains, "Virtual worlds will be the next generation social platform connecting people in a way that exceeds both face-to-face connection and the curated feeds of Facebook and Instagram. At IMVU, we are spreading the power of friendships through our product's experience to address the rising rates of loneliness in all generations."

 

Read more at PRNewswire

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This tutorial is for people who know how to create furniture products with standing and sitting nodes and know how to use and animate the avatars, but are unsure of how to put the two together.

Watch the video, or you can have a read at the quick tutorial below:

 

 

Make sure you have your nodes named appropriately. Your standing and sitting nodes will be named will be named Standing and Sitting, but any node that will have a different animation must be renamed. Example -  seat01.Jumping or seat09.Waving. Each seat will still have its own number and the node name MUST BE CAPITALIZED. 

Any furniture item that will be animated must also be on its own node. There are no specific naming conventions for furniture items so you can name your pogo stick node "pogostick" or "pogosticknode" or pogostickbone" or whatever else you like. When exporting the skeleton and the mesh, make sure you are exporting everything before you add any animations. It is best to have two separate files, one for skinning and one for animating. 

After you have finished animating your avatar and furniture, export each part separately. The avatar must be exported using the avatar skeleton and the furniture animation must be exported using the furniture skeleton that you made.

When importing the files into IMVU create mode using the actions tab, use the trigger stance.Yournodename to activate you avatar animation, and stance.Yournodename-seat## to active the furniture animation. Example, you have an avatar that jumps on a pogo stick furniture. You use stance.Jumping and import your avatar jumping animation file and the avatar will jump, but the pogo stick will stay still. Use stance.Jumping-seat01 and upload the furniture animation file and then the pogo stick will move with the avatar.

I hope this was helpful. If you have any requests for additional tutorials, don't be afraid to ask!

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So I hope everyone had a fantastic Easter! The boys and I got a bit crafty with our Easter eggs this year and turned out some really cute eggs. I just finished putting the video together so now you all can watch us make our eggs with their cute little outfits! :)

If you want to purchase these accessories for you Easter eggs for next year, they are now available in my store! Here is the link: Eggcessories! 2018 Full Collection

 

 

 

~April

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I develop for IMVU, but exactly what is IMVU?

When I first meet someone the conversation usually veers to the topic of “what do you do for a living?” and I say I create 3D content for an online video game and then they look super impressed as if I worked on Skyrim or something. If I tell them that I develop for IMVU I am often met with blank stares. I ask them if they know what Second Life is and am usually left with more blank stares. I then go down the line of World of Warcraft to the Sims and even Farmville if I have to until I finally see that little lightbulb go off above their heads. Most people my age have never heard of it. The average user is in their late teens to early 20s. The average developer, on the other hand, is in the 30s to 40s range.

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